I wasn't able to bring the packshot animation to its full potential so I'm going to start working on a directors cut this week to fix up what I don't like.
The rain was way too fake and the motion blur was way off.
I believe what slowed me down was a ;acl of knowledge about compositing and renderpasses. The render times also did chunck up allot of my time and but I could of been researching while I was batch rendering. Though near the end of the project it was like I let my foot off the gass a little and so I guess this is what happened. Or maybe my scope was too large but the only way to challenge myself was with a larger scope. Knowing my failures I now know what I have a lack of knowledge of. For me there was a lack of knowledge on many things but I feel I could've submitted a better animation if only I didn't let my foot of the gas a little.
Maybe I got tired? I dunno but I know that I can still make this better.
The rain was way too fake and the motion blur was way off.
I believe what slowed me down was a ;acl of knowledge about compositing and renderpasses. The render times also did chunck up allot of my time and but I could of been researching while I was batch rendering. Though near the end of the project it was like I let my foot off the gass a little and so I guess this is what happened. Or maybe my scope was too large but the only way to challenge myself was with a larger scope. Knowing my failures I now know what I have a lack of knowledge of. For me there was a lack of knowledge on many things but I feel I could've submitted a better animation if only I didn't let my foot of the gas a little.
Maybe I got tired? I dunno but I know that I can still make this better.
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